Azrael wrote:Labyrinth wrote:Whats the chance of a new version of retro z. Total customization every option you can get on Nexus /Helios. 'Open up the Awesome Zone system give it some power'

You're not the only person who would love that!

Hi, I am new to the My Laser Tag Forums, but not new to the Zone scene in both the UK and Aus. I know this topic is very old, but i would like to add my support for that idea.
The customisable game settings on the System Z, the Retro-Z and JIM's Request on System T Infusion, were important elements that brought strengths to those systems. It was also an important element to to our team training evenings, and competition events. It made it possible for new games to be invented, and shared within the zone community. We specially at the Acocks Green, Derby & Leicester sites every week played combinations of the slower to play 1 shot per second, and a limited amount of lives, with stuns not taking a life, giving a more challenging game format that slowed the pace from the fast furious 4 shots per second, bringing a skilled excitement.
Fun games are fun, but fun games with a competitive challenge are the ones that last.
A game format like the original system Z V4 game software with the customisable options:
1) to have phaser & shoulder as stuns, or better, a choice of either.
2) customisable deactivation and stun times, so we could also practice for the possibility of attending the Nats with a full team.
3) lives or energy that is customisable up to 300 lives worth.
4) shots per second customisable, so we could also practice for the Nats.
We don't have the Nationals here sadly, but our all-nighter events were and are our mini regional nationals, starting at 21:00 at night and finishing at 7:00 in the morning. Players attend long distance from other sites, and we play fun games and standard formats most of the night, and with the tournaments and competitions being at the end of the night. A common side effect of not having the customisable game features, is that we start to run out of games more quickly, at least that has been noticed on some of the more recent events and all-nighters.
A note about vampires...
Paul AKA CH@OS, introduced this format to Leicester, it might have been his, i stand corrected if its not. The first version was more fun, competitive zone players want the fun are meeting their fate on their feet, by being able to make a stand with unlimited ammo, and a vampire with many lives that can be defeated, was brilliant. The revised vampires with a players with 10 rounds of ammo and a vampire that could not be defeated, became to predictable, and not so fun. Hide and seek is not so easier in an enclosed arena.
Can we have customisable features for the vampire game... or at least the original format and the new format to choose between.
Oh.... by the way, who ever made the solo game with the objective to shoot or three bases with a single shot each, with the arena being locked down until the player has completed the goal been deactivated while trying... Brilliant game...

Played that a couple of months back, and we loved it. It sparked some fun and competitive skilled strategy mix. It was that fun and challenging i thought i was going to need emergency oxygen, it was brilliant.
Dave AKA:R4IDER